It's no secret that Star Wars Jedi: Survivor didn't release in a good state. However, slowly and surely, the game has been improving with several patches bringing performance and technical improvements now live. The latest of which was delivered to PC yesterday.
Patch 5 aims to reduce hitching by enhancing content caching. Thread handling when ray tracing is set to off also saw some improvements. Drya Thornne is no longer invincible, and void tear interactions now work as they should. The Gorocco doesn't disappear mid-combat anymore, and sound sync during one of the cinematics has been improved.
Patch Notes
- (PC only) Improved content caching to reduce hitching.
- (PC only) Improved thread handling when raytracing is turned off.
- (PC only)Fix for an issue where lowering the PC visual settings would incorrectly lower your resolution scale if FSR is disabled.
- Note: if you previously disabled FSR and are playing on a lower visual quality, you may want to readjust your quality settings.
- (PC only) Fix for a reset button not responding on PC when using both controller and keyboard.
- Various performance fixes.
- Stability improvements.
- More robust detection of pre-order and deluxe content in-game, preventing players from only randomly having access to the content.
- Various collision and navigation improvements to prevent issues where characters get stuck out of bounds.
- Fixed an issue where Drya Thornne would become invincible.
- Music-related fixes
- Fixed an issue where Bode wouldn't grab the senator during some New Game+ playthroughs.
- Fix for a bug where the Skriton wouldn't appear correctly.
- Fix for Dagan not appearing correctly in a cinematic.
- Fixed some rare instances of players being unable to progress further in the game even after reloading.
- Fix for a bug where the Gorocco would disappear mid-combat.
- Fix for an issue where Cal would get stuck in a specific Blaster state if dying while in it.
- Fix for a bug where BD-1 wouldn't be able to open a door.
- Fix for void tear interactions not working correctly.
- Fix for trying to load corrupt save games sometimes leaving you in the main menu. It will now correctly attempt to load your backup save.
- Improved UX for Koboh matter turrets that players were previously unable to exit out of.
- Fix for the Rancor and the Mogu not correctly leaving Cal's XP behind when he respawns.
- Fix for a bug where the Skills menu wouldn't correctly close.
- Improved sync for sound during one of the cinematics.
- Fix for the environment not loading correctly on Koboh after Cal respawns.
The detailed patch notes of this update and previous ones are mentioned on the official site. The PC version of Star Wars Jedi: Survivor can be purchased via Steam.